![]() ![]() ![]() It provides a more economical alternative to the standalone card, known as "discrete graphics" or "dedicated graphics." In this case, Parallels Desktop will use the resources of the built-in Mac built-in graphics. Most Mac computers have an integrated graphics card, which is built into the motherboard and shares memory with the CPU. The actual acceleration is achieved by translating Direct X commands from the guest OS to the OpenGL API on the macOS side. ![]() Instead, Parallels Display Adapter driver (which is part of the Parallels Tools installation) interfaces with virtual hardware and provides 3D acceleration features. ![]() Parallels Desktop has no access to the Mac's device's physical graphics cards. ![]()
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